Namespace Unity.Kinematica.Editor
Classes
AnimationLibraryEditor
AnnotationAttribute
GraphNode
GraphNodeAttribute
MarkerAttribute
MoveManipulatorAttribute
NormalManipulatorAttribute
RotateManipulator
TagAttribute
TextDrawer
Interfaces
PayloadBuilder
Utility allowing to sample joint transforms from the binary in order to build payload data out of them and store it inside Kinematica binary (Tags, Marker...). This can be used in order to store a joint position for a contact inside a Marker for example
Payload<T>
Interface to implement in order to build instances of type T
and store them inside Kinematica binary (for example Tags, Markers...)