Interface Payload<T>
Interface to implement in order to build instances of type T
and store them inside Kinematica binary (for example Tags, Markers...)
Namespace: Unity.Kinematica.Editor
Assembly: solution.dll
Syntax
public interface Payload<T>
Type Parameters
Name | Description |
---|---|
T | Must be blittable |
Methods
Name | Description |
---|---|
Build(PayloadBuilder) | Build instance of T |