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    Interface Payload<T>

    Interface to implement in order to build instances of type T and store them inside Kinematica binary (for example Tags, Markers...)

    Namespace: Unity.Kinematica.Editor
    Assembly: solution.dll
    Syntax
    public interface Payload<T>
    Type Parameters
    Name Description
    T

    Must be blittable

    Methods

    Name Description
    Build(PayloadBuilder)

    Build instance of T

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