Interface PayloadBuilder
Utility allowing to sample joint transforms from the binary in order to build payload data out of them and store it inside Kinematica binary (Tags, Marker...). This can be used in order to store a joint position for a contact inside a Marker for example
Namespace: Unity.Kinematica.Editor
Assembly: solution.dll
Syntax
public interface PayloadBuilder
Properties
Name | Description |
---|---|
Destination |
Destination interval of the poses, in Kinematica binary motion library, associated to the Payload currently being built (Tag or Marker for example). For a Marker, the number of frames of the interval is one. |
Source |
Source to target scale for retargeting |
Methods
Name | Description |
---|---|
Get |
|
Get |
Returns the joint transform of the character at
|
Get |
Returns the joint transform of the character at |
Get |
Returns the root transform of the character for the first frame of
|
Get |
Returns the root transform of the character for the given frame |