docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Interface PayloadBuilder

    Utility allowing to sample joint transforms from the binary in order to build payload data out of them and store it inside Kinematica binary (Tags, Marker...). This can be used in order to store a joint position for a contact inside a Marker for example

    Namespace: Unity.Kinematica.Editor
    Assembly: solution.dll
    Syntax
    public interface PayloadBuilder

    Properties

    Name Description
    DestinationInterval

    Destination interval of the poses, in Kinematica binary motion library, associated to the Payload currently being built (Tag or Marker for example). For a Marker, the number of frames of the interval is one.

    SourceToTargetScale

    Source to target scale for retargeting

    Methods

    Name Description
    GetJointIndexForName(string)
    GetJointTransformCharacterSpace(int)

    Returns the joint transform of the character at jointIndex for the first frame of

    DestinationInterval
    GetJointTransformCharacterSpace(int, int)

    Returns the joint transform of the character at jointIndex for the given frame

    GetRootTransform()

    Returns the root transform of the character for the first frame of

    DestinationInterval
    GetRootTransform(int)

    Returns the root transform of the character for the given frame

    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)