Class Storybook
A StoryBook is a window that allows to preview the UI elements of the App UI package.
Inherited Members
EditorWindow.ShowTab()
EditorWindow.GetWindow<T>()
EditorWindow.HasOpenInstances<T>()
EditorWindow.FocusWindowIfItsOpen<T>()
EditorWindow.GetWindowWithRect<T>(Rect)
EditorWindow.depthBufferBits
EditorWindow.antiAlias
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: Unity.AppUI.Editor
Assembly: Unity.AppUI.Editor.dll
Syntax
public class Storybook : EditorWindow
Methods
OpenStoryBook()
Open the StoryBook window.
Declaration
[MenuItem("Window/App UI/ Storybook")]
public static void OpenStoryBook()