Struct AnimationClipAsset
Namespace: Unity.Compositor.Animation
Syntax
public struct AnimationClipAsset : ICompositorAsset<Clip>, ICompositorTarget<BlobAssetReference<Clip>>, IPortIdentifier, IBufferElementData
Properties
Node
Declaration
public CompositorNodeID Node { get; set; }
Property Value
Type | Description |
---|---|
CompositorNodeID |
Implements
Port
Declaration
public CompositorPortID Port { get; set; }
Property Value
Type | Description |
---|---|
CompositorPortID |
Implements
Value
Declaration
public BlobAssetReference<Clip> Value { get; set; }
Property Value
Type | Description |
---|---|
BlobAssetReference<Clip> |