Class UniversalRPMaterialGenerator
Implements
Inherited Members
Namespace: GLTFast.Materials
Assembly: solution.dll
Syntax
public class UniversalRPMaterialGenerator : ShaderGraphMaterialGenerator, IMaterialGenerator
Constructors
| Name | Description |
|---|---|
| UniversalRPMaterialGenerator(UniversalRenderPipelineAsset) |
Fields
| Name | Description |
|---|---|
| MetallicClearcoatShader | Name of the shader graph with clearcoat support |
Methods
| Name | Description |
|---|---|
| ApplyTransmission(ref Color, IGltfReadable, Transmission, Material, RenderQueue?) | |
| ApplyTransmissionShaderFeatures(MaterialBase) | |
| GetMetallicShader(MetallicShaderFeatures) | Picks the shader graph with clearcoat support, if any material feature requires it. |
| SetAlphaModeMask(MaterialBase, Material) | |
| SetDoubleSided(MaterialBase, Material) | |
| SetShaderModeBlend(MaterialBase, Material) |