Class UniversalRPMaterialGenerator
Implements
Inherited Members
Namespace: GLTFast.Materials
Assembly: solution.dll
Syntax
public class UniversalRPMaterialGenerator : ShaderGraphMaterialGenerator, IMaterialGenerator
Constructors
Name | Description |
---|---|
UniversalRPMaterialGenerator(UniversalRenderPipelineAsset) |
Fields
Name | Description |
---|---|
MetallicClearcoatShader | Name of the shader graph with clearcoat support |
Methods
Name | Description |
---|---|
ApplyTransmission(ref Color, IGltfReadable, Transmission, Material, RenderQueue?) | |
ApplyTransmissionShaderFeatures(MaterialBase) | |
GetMetallicShader(MetallicShaderFeatures) | Picks the shader graph with clearcoat support, if any material feature requires it. |
SetAlphaModeMask(MaterialBase, Material) | |
SetDoubleSided(MaterialBase, Material) | |
SetShaderModeBlend(MaterialBase, Material) |