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    Method GenerateDefaultMaterial

    GenerateDefaultMaterial(bool)

    Creates a fallback material to be assigned to nodes without a material.

    Declaration
    protected override Material GenerateDefaultMaterial(bool pointsSupport = false)
    Parameters
    Type Name Description
    bool pointsSupport

    If true, material has to support meshes with points topology

    Returns
    Type Description
    Material

    fallback material

    Overrides
    MaterialGenerator.GenerateDefaultMaterial(bool)
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