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    Interface IMaterialGenerator

    Provides a mechanism to convert glTF materials into Unity Materials

    Namespace: GLTFast.Materials
    Assembly: solution.dll
    Syntax
    public interface IMaterialGenerator

    Methods

    Name Description
    GenerateMaterial(MaterialBase, IGltfReadable, bool)

    Converts a glTF material into a Unity Material. gltfMaterial might reference textures, which can be queried from gltf.

    GetDefaultMaterial(bool)

    Get fallback material that is assigned to nodes without a material.

    SetLogger(ICodeLogger)

    Has to be called prior to GenerateMaterial(MaterialBase, IGltfReadable, bool). The logger can be used to inform users about incidents of arbitrary severity (error,warning or info) during material generation.

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