Interface IMaterialGenerator
Provides a mechanism to convert glTF materials into Unity Materials
Namespace: GLTFast.Materials
Assembly: solution.dll
Syntax
public interface IMaterialGenerator
Methods
| Name | Description |
|---|---|
| GenerateMaterial(MaterialBase, IGltfReadable, bool) | Converts a glTF material into a Unity Material. gltfMaterial might reference textures, which can be queried from gltf. |
| GetDefaultMaterial(bool) | Get fallback material that is assigned to nodes without a material. |
| SetLogger(ICodeLogger) | Has to be called prior to GenerateMaterial(MaterialBase, IGltfReadable, bool). The logger can be used to inform users about incidents of arbitrary severity (error,warning or info) during material generation. |