Class HighDefinitionRPMaterialGenerator
Implements
Inherited Members
Namespace: GLTFast.Materials
Assembly: solution.dll
Syntax
public class HighDefinitionRPMaterialGenerator : ShaderGraphMaterialGenerator, IMaterialGenerator
Fields
Name | Description |
---|---|
CullModeForwardProperty | _CullModeForward shader property identifier |
DistortionVectorsPass | DistortionVectors shader pass name |
MetallicStackLitShader | Name of the stack lit shader graph used for advanced PBR materials |
Methods
Name | Description |
---|---|
GetMetallicShader(MetallicShaderFeatures) | Picks more advanced StackLit based shader graph, if any material feature requires it. |
SetAlphaModeMask(MaterialBase, Material) | |
SetDoubleSided(MaterialBase, Material) | |
SetShaderModeBlend(MaterialBase, Material) |