Class CinemachineRuntimeTimeInvariantFixtureBase
A class that handles creation and deletion of GameObjects, and gets set up for Time Invariant RunTime testing.
Inheritance
CinemachineRuntimeTimeInvariantFixtureBase
Inherited Members
Namespace: Unity.Cinemachine.Tests
Assembly: solution.dll
Syntax
public class CinemachineRuntimeTimeInvariantFixtureBase : CinemachineRuntimeFixtureBase
Properties
| Name | Description |
|---|---|
| CurrentTime |
Methods
| Name | Description |
|---|---|
| SetUp() | |
| TearDown() | |
| UpdateCinemachine() | Triggers manual update, increments cinemachine time, and waits one frame |
| WaitForSeconds(float) | Waits for the t seconds. |