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    Class CamerasBlendingTests

    Inheritance
    object
    CinemachineFixtureBase
    CinemachineRuntimeFixtureBase
    CinemachineRuntimeTimeInvariantFixtureBase
    CamerasBlendingTests
    Inherited Members
    CinemachineRuntimeTimeInvariantFixtureBase.TearDown()
    CinemachineRuntimeTimeInvariantFixtureBase.UpdateCinemachine()
    CinemachineRuntimeTimeInvariantFixtureBase.WaitForSeconds(float)
    CinemachineRuntimeTimeInvariantFixtureBase.CurrentTime
    CinemachineRuntimeFixtureBase.m_Cam
    CinemachineRuntimeFixtureBase.m_Brain
    CinemachineRuntimeFixtureBase.m_FloatEqualityComparer
    CinemachineRuntimeFixtureBase.m_Vector3EqualityComparer
    CinemachineRuntimeFixtureBase.WaitForOnePhysicsFrame()
    CinemachineRuntimeFixtureBase.PhysicsDestroy(GameObject)
    CinemachineFixtureBase.CreateGameObject(string, params Type[])
    CinemachineFixtureBase.AddComponent(GameObject, Type)
    CinemachineFixtureBase.CreatePrimitive(PrimitiveType)
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.Cinemachine.Tests
    Assembly: solution.dll
    Syntax
    public class CamerasBlendingTests : CinemachineRuntimeTimeInvariantFixtureBase

    Methods

    Name Description
    BlendBetweenSourceAndTarget()
    BlendFromSourceToTarget()
    DoesInterruptedBlendingBetweenCamerasTakesDoubleTime()
    SetActiveBlend()
    SetUp()
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