Class CinemachineRuntimeFixtureBase
A class that handles creation and deletion of GameObjects, and gets set up for RunTime testing.
Inherited Members
Namespace: Unity.Cinemachine.Tests
Assembly: solution.dll
Syntax
public class CinemachineRuntimeFixtureBase : CinemachineFixtureBase
Fields
Name | Description |
---|---|
m_Brain | |
m_Cam | |
m_Float |
|
m_Vector3Equality |
Methods
Name | Description |
---|---|
Physics |
Destroys an object and waits one physics frame. |
Set |
|
Tear |
|
Wait |
Ensures to wait until at least one physics frame. |