Class CinemachineRuntimeFixtureBase
A class that handles creation and deletion of GameObjects, and gets set up for RunTime testing.
Inherited Members
Namespace: Unity.Cinemachine.Tests
Assembly: solution.dll
Syntax
public class CinemachineRuntimeFixtureBase : CinemachineFixtureBase
Fields
Name | Description |
---|---|
m_Brain | |
m_Cam | |
m_FloatEqualityComparer | |
m_Vector3EqualityComparer |
Methods
Name | Description |
---|---|
PhysicsDestroy(GameObject) | Destroys an object and waits one physics frame. |
SetUp() | |
TearDown() | |
WaitForOnePhysicsFrame() | Ensures to wait until at least one physics frame. |