Class BuildContext
Holds contextual information while a BuildPipeline is executing.
Implements
Inherited Members
Namespace: Unity.Build
Assembly: solution.dll
Syntax
public sealed class BuildContext : IDisposable
Properties
| Name | Description |
|---|---|
| BuildManifest | Quick access to BuildManifest value. |
| BuildPipelineStatus | Current BuildPipeline execution status. |
| BuildProgress | The BuildProgress object used througout the build. |
| Values | List of all values stored. |
Methods
| Name | Description |
|---|---|
| Dispose() | Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources. |
| GetOrCreateValue<T>() | Get value of type |
| GetValue<T>() | Get value of type |
| HasValue<T>() | Determine if the value of type |
| RemoveValue<T>() | Remove value of type |
| SetValue<T>(T) | Set value of type |