Class VariablesWindow
Inheritance
VariablesWindow
Inherited Members
UnityEditor.EditorWindow.ShowTab()
UnityEditor.EditorWindow.GetWindow<T>()
UnityEditor.EditorWindow.GetWindow<T>(System.Boolean)
UnityEditor.EditorWindow.GetWindow<T>(System.Boolean, System.String)
UnityEditor.EditorWindow.GetWindow<T>(System.String)
UnityEditor.EditorWindow.GetWindow<T>(System.String, System.Boolean)
UnityEditor.EditorWindow.GetWindow<T>(System.Boolean, System.String, System.Boolean)
UnityEditor.EditorWindow.GetWindow<T>(System.Type[])
UnityEditor.EditorWindow.GetWindow<T>(System.String, System.Type[])
UnityEditor.EditorWindow.GetWindow<T>(System.String, System.Boolean, System.Type[])
UnityEditor.EditorWindow.CreateWindow<T>(System.Type[])
UnityEditor.EditorWindow.CreateWindow<T>(System.String, System.Type[])
UnityEditor.EditorWindow.HasOpenInstances<T>()
UnityEditor.EditorWindow.FocusWindowIfItsOpen<T>()
UnityEditor.EditorWindow.GetWindowWithRect<T>(UnityEngine.Rect)
UnityEditor.EditorWindow.GetWindowWithRect<T>(UnityEngine.Rect, System.Boolean)
UnityEditor.EditorWindow.GetWindowWithRect<T>(UnityEngine.Rect, System.Boolean, System.String)
UnityEditor.EditorWindow.GetWindowWithRect<T>(UnityEngine.Rect, System.Boolean, System.String, System.Boolean)
UnityEditor.EditorWindow.TryGetOverlay(System.String, UnityEditor.Overlays.Overlay)
UnityEditor.EditorWindow.depthBufferBits
UnityEditor.EditorWindow.antiAlias
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
Namespace: Ludiq.Bolt
Syntax
[Obsolete("Use the new class variables system instead.")]
public class VariablesWindow : GraphHelperWindow, ISerializationCallbackReceiver, ILudiqRootObject, IHasCustomMenu
Properties
currentSubTabIdentifier
Declaration
public string currentSubTabIdentifier { get; set; }
Property Value
Type | Description |
---|---|
String |
instance
Declaration
public static VariablesWindow instance { get; }
Property Value
Type | Description |
---|---|
VariablesWindow |
Methods
_OnContextChanged(IGraphContext, IGraphContext)
Declaration
protected override void _OnContextChanged(IGraphContext previousContext, IGraphContext newContext)
Parameters
Type | Name | Description |
---|---|---|
IGraphContext | previousContext | |
IGraphContext | newContext |
Overrides
_OnDisable()
Declaration
protected override void _OnDisable()
Overrides
_OnEnable()
Declaration
protected override void _OnEnable()
Overrides
_OnGUI()
Declaration
protected override void _OnGUI()
Overrides
_OnHierarchyChange()
Declaration
protected override void _OnHierarchyChange()
Overrides
_OnModeChange()
Declaration
protected override void _OnModeChange()
Overrides
_OnPrefabChange(GameObject)
Declaration
protected override void _OnPrefabChange(GameObject instance)
Parameters
Type | Name | Description |
---|---|---|
GameObject | instance |
Overrides
_OnProjectChange()
Declaration
protected override void _OnProjectChange()
Overrides
_OnSelectionChange()
Declaration
protected override void _OnSelectionChange()
Overrides
GetHeight(Single)
Declaration
public float GetHeight(float width)
Parameters
Type | Name | Description |
---|---|---|
Single | width |
Returns
Type | Description |
---|---|
Single |
Open()
Declaration
[MenuItem("Window/Bolt/Variables (Legacy)", priority = 999)]
public static void Open()