docs.unity3d.com
    Show / Hide Table of Contents

    Class BoltComponentHolderProtocol

    Inheritance
    Object
    BoltComponentHolderProtocol
    Namespace: Ludiq.Bolt
    Syntax
    public static class BoltComponentHolderProtocol

    Methods

    AddBoltComponent(Object, BoltClass)

    Declaration
    public static BoltComponent AddBoltComponent(this Object uo, BoltClass type)
    Parameters
    Type Name Description
    Object uo
    BoltClass type
    Returns
    Type Description
    BoltComponent

    GetBoltComponent(Object, BoltClass)

    Declaration
    public static BoltComponent GetBoltComponent(this Object uo, BoltClass type)
    Parameters
    Type Name Description
    Object uo
    BoltClass type
    Returns
    Type Description
    BoltComponent

    GetBoltComponentInChildren(Object, BoltClass, Boolean)

    Declaration
    public static BoltComponent GetBoltComponentInChildren(this Object uo, BoltClass type, bool includeInactive = false)
    Parameters
    Type Name Description
    Object uo
    BoltClass type
    Boolean includeInactive
    Returns
    Type Description
    BoltComponent

    GetBoltComponentInParent(Object, BoltClass, Boolean)

    Declaration
    public static BoltComponent GetBoltComponentInParent(this Object uo, BoltClass type, bool includeInactive = false)
    Parameters
    Type Name Description
    Object uo
    BoltClass type
    Boolean includeInactive
    Returns
    Type Description
    BoltComponent

    GetBoltComponents(Object, BoltClass)

    Declaration
    public static BoltComponent[] GetBoltComponents(this Object uo, BoltClass type)
    Parameters
    Type Name Description
    Object uo
    BoltClass type
    Returns
    Type Description
    BoltComponent[]

    GetBoltComponents(Object, BoltClass, List<BoltComponent>)

    Declaration
    public static void GetBoltComponents(this Object uo, BoltClass type, List<BoltComponent> results)
    Parameters
    Type Name Description
    Object uo
    BoltClass type
    List<BoltComponent> results

    GetBoltComponentsInChildren(Object, BoltClass, Boolean)

    Declaration
    public static BoltComponent[] GetBoltComponentsInChildren(this Object uo, BoltClass type, bool includeInactive = false)
    Parameters
    Type Name Description
    Object uo
    BoltClass type
    Boolean includeInactive
    Returns
    Type Description
    BoltComponent[]

    GetBoltComponentsInChildren(Object, BoltClass, List<BoltComponent>, Boolean)

    Declaration
    public static void GetBoltComponentsInChildren(this Object uo, BoltClass type, List<BoltComponent> results, bool includeInactive = false)
    Parameters
    Type Name Description
    Object uo
    BoltClass type
    List<BoltComponent> results
    Boolean includeInactive

    GetBoltComponentsInParent(Object, BoltClass, Boolean)

    Declaration
    public static BoltComponent[] GetBoltComponentsInParent(this Object uo, BoltClass type, bool includeInactive = false)
    Parameters
    Type Name Description
    Object uo
    BoltClass type
    Boolean includeInactive
    Returns
    Type Description
    BoltComponent[]

    GetBoltComponentsInParent(Object, BoltClass, List<BoltComponent>, Boolean)

    Declaration
    public static void GetBoltComponentsInParent(this Object uo, BoltClass type, List<BoltComponent> results, bool includeInactive = false)
    Parameters
    Type Name Description
    Object uo
    BoltClass type
    List<BoltComponent> results
    Boolean includeInactive

    GetOrAddBoltComponent(Object, BoltClass)

    Declaration
    public static BoltComponent GetOrAddBoltComponent(this Object uo, BoltClass type)
    Parameters
    Type Name Description
    Object uo
    BoltClass type
    Returns
    Type Description
    BoltComponent
    Back to top
    Terms of use
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023