Class EditorUnityObjectUtility
  
Inheritance
EditorUnityObjectUtility
 
Namespace: Ludiq
Syntax
public static class EditorUnityObjectUtility
 
Fields
  
MonoBehaviourClassID
Declaration
public const int MonoBehaviourClassID = 114
 
Field Value
Properties
  
newPrefabWorkflow
Declaration
public static bool newPrefabWorkflow { get; }
 
Property Value
Methods
  
GetClassID(Type)
Declaration
public static int GetClassID(Type type)
 
Parameters
| Type | 
Name | 
Description | 
| Type | 
type | 
 | 
Returns
GetPrefabDefinition(Object)
Declaration
public static Object GetPrefabDefinition(this Object uo)
 
Parameters
| Type | 
Name | 
Description | 
| Object | 
uo | 
 | 
Returns
GetScriptClass(Type)
Declaration
public static string GetScriptClass(Type type)
 
Parameters
| Type | 
Name | 
Description | 
| Type | 
type | 
 | 
Returns
GetUnityTypes(Object)
Declaration
public static IEnumerable<Type> GetUnityTypes(Object target)
 
Parameters
| Type | 
Name | 
Description | 
| Object | 
target | 
 | 
Returns
IsConnectedPrefabInstance(Object)
Declaration
public static bool IsConnectedPrefabInstance(this Object uo)
 
Parameters
| Type | 
Name | 
Description | 
| Object | 
uo | 
 | 
Returns
IsDirty(Object)
Declaration
public static bool IsDirty(Object uo)
 
Parameters
| Type | 
Name | 
Description | 
| Object | 
uo | 
 | 
Returns
IsDisconnectedPrefabInstance(Object)
Declaration
public static bool IsDisconnectedPrefabInstance(this Object uo)
 
Parameters
| Type | 
Name | 
Description | 
| Object | 
uo | 
 | 
Returns
IsPrefabDefinition(Object)
Declaration
public static bool IsPrefabDefinition(this Object uo)
 
Parameters
| Type | 
Name | 
Description | 
| Object | 
uo | 
 | 
Returns
IsPrefabInstance(Object)
Declaration
public static bool IsPrefabInstance(this Object uo)
 
Parameters
| Type | 
Name | 
Description | 
| Object | 
uo | 
 | 
Returns
IsSceneBound(Object)
Declaration
public static bool IsSceneBound(this Object uo)
 
Parameters
| Type | 
Name | 
Description | 
| Object | 
uo | 
 | 
Returns