Class ExtractorWindow
Inheritance
ExtractorWindow
Inherited Members
UnityEditor.EditorWindow.ShowTab()
UnityEditor.EditorWindow.GetWindow<T>()
UnityEditor.EditorWindow.GetWindow<T>(System.Boolean)
UnityEditor.EditorWindow.GetWindow<T>(System.Boolean, System.String)
UnityEditor.EditorWindow.GetWindow<T>(System.String)
UnityEditor.EditorWindow.GetWindow<T>(System.String, System.Boolean)
UnityEditor.EditorWindow.GetWindow<T>(System.Boolean, System.String, System.Boolean)
UnityEditor.EditorWindow.GetWindow<T>(System.Type[])
UnityEditor.EditorWindow.GetWindow<T>(System.String, System.Type[])
UnityEditor.EditorWindow.GetWindow<T>(System.String, System.Boolean, System.Type[])
UnityEditor.EditorWindow.CreateWindow<T>(System.Type[])
UnityEditor.EditorWindow.CreateWindow<T>(System.String, System.Type[])
UnityEditor.EditorWindow.HasOpenInstances<T>()
UnityEditor.EditorWindow.FocusWindowIfItsOpen<T>()
UnityEditor.EditorWindow.GetWindowWithRect<T>(UnityEngine.Rect)
UnityEditor.EditorWindow.GetWindowWithRect<T>(UnityEngine.Rect, System.Boolean)
UnityEditor.EditorWindow.GetWindowWithRect<T>(UnityEngine.Rect, System.Boolean, System.String)
UnityEditor.EditorWindow.GetWindowWithRect<T>(UnityEngine.Rect, System.Boolean, System.String, System.Boolean)
UnityEditor.EditorWindow.TryGetOverlay(System.String, UnityEditor.Overlays.Overlay)
UnityEditor.EditorWindow.depthBufferBits
UnityEditor.EditorWindow.antiAlias
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
Namespace: Ludiq.Bolt
Syntax
public sealed class ExtractorWindow : SinglePageWindow<ExtractorPage>, ISerializationCallbackReceiver, ILudiqRootObject, IHasCustomMenu
Properties
instance
Declaration
public static ExtractorWindow instance { get; }
Property Value
Type | Description |
---|---|
ExtractorWindow |
Methods
_OnEnable()
Declaration
protected override void _OnEnable()
Overrides
CreatePage()
Declaration
protected override ExtractorPage CreatePage()
Returns
Type | Description |
---|---|
ExtractorPage |
Overrides
Ludiq.SinglePageWindow<Ludiq.Bolt.ExtractorPage>.CreatePage()
Show()
Declaration
[MenuItem("Tools/Bolt/Extractor...", priority = -989699)]
public static void Show()