docs.unity3d.com
    Show / Hide Table of Contents

    Class BoltType

    Inheritance
    Object
    Object
    ScriptableObject
    LudiqAsset
    BoltType
    BoltClass
    BoltEnum
    Inherited Members
    LudiqAsset._fullData
    LudiqAsset._odinData
    LudiqAsset._deserializationFailed
    LudiqAsset.ISerializationCallbackReceiver.OnBeforeSerialize()
    LudiqAsset.ISerializationCallbackReceiver.OnAfterDeserialize()
    LudiqAsset.ILudiqRootObject.OnBeforeSerialize()
    LudiqAsset.ILudiqRootObject.OnAfterSerialize()
    LudiqAsset.ILudiqRootObject.OnBeforeDeserialize()
    LudiqAsset.ILudiqRootObject.OnAfterDeserialize()
    LudiqAsset.OnAfterSerialize()
    LudiqAsset.ILudiqRootObject.ShowData()
    LudiqAsset.ShowData()
    ScriptableObject.SetDirty()
    ScriptableObject.CreateInstance(String)
    ScriptableObject.CreateInstance(Type)
    ScriptableObject.CreateInstance<T>()
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(Object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, Boolean)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, Boolean)
    Object.Destroy(Object, Single)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, Boolean)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.FindObjectsOfType(Type, Boolean)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, Single)
    Object.DestroyObject(Object)
    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
    UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
    Object.FindObjectOfType<T>()
    UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.FindObjectOfType(Type, Boolean)
    Object.hideFlags
    Namespace: Ludiq.Bolt
    Syntax
    [RenamedFrom("Ludiq.Bolt.TypeDefinition")]
    public abstract class BoltType : LudiqAsset, ILudiqRootObject, ISerializationDependency, ISerializationCallbackReceiver, INotifyPropertyChanged

    Constructors

    BoltType()

    Declaration
    protected BoltType()

    Properties

    assetName

    Declaration
    [DoNotSerialize]
    public string assetName { get; set; }
    Property Value
    Type Description
    String

    category

    Declaration
    [DoNotSerialize]
    [InspectorPlaceholderLabel("(None)")]
    public string category { get; set; }
    Property Value
    Type Description
    String

    generatedTypeName

    Declaration
    [Serialize]
    public string generatedTypeName { get; set; }
    Property Value
    Type Description
    String

    generatedVersionID

    Declaration
    [Serialize]
    public ulong generatedVersionID { get; set; }
    Property Value
    Type Description
    UInt64

    generatorVersionID

    Declaration
    [Serialize]
    public ulong generatorVersionID { get; set; }
    Property Value
    Type Description
    UInt64

    icon

    Declaration
    [DoNotSerialize]
    public Texture2D icon { get; set; }
    Property Value
    Type Description
    Texture2D

    isNullable

    Declaration
    [DoNotSerialize]
    public abstract bool isNullable { get; }
    Property Value
    Type Description
    Boolean

    liveVersionID

    Declaration
    [Serialize]
    public ulong liveVersionID { get; set; }
    Property Value
    Type Description
    UInt64

    members

    Declaration
    [DoNotSerialize]
    public BoltMemberMergedCollection members { get; }
    Property Value
    Type Description
    BoltMemberMergedCollection

    name

    Declaration
    [DoNotSerialize]
    public string name { get; set; }
    Property Value
    Type Description
    String

    requiresTargetting

    Declaration
    [DoNotSerialize]
    public abstract bool requiresTargetting { get; }
    Property Value
    Type Description
    Boolean

    shellType

    Declaration
    [DoNotSerialize]
    public abstract Type shellType { get; }
    Property Value
    Type Description
    Type

    summary

    Declaration
    [DoNotSerialize]
    public string summary { get; set; }
    Property Value
    Type Description
    String

    Methods

    IsAssignableFrom(BoltType)

    Declaration
    public bool IsAssignableFrom(BoltType c)
    Parameters
    Type Name Description
    BoltType c
    Returns
    Type Description
    Boolean

    IsInstanceOfType(Object)

    Declaration
    public bool IsInstanceOfType(object o)
    Parameters
    Type Name Description
    Object o
    Returns
    Type Description
    Boolean

    IsInstanceOfTypeNullable(Object)

    Declaration
    public bool IsInstanceOfTypeNullable(object o)
    Parameters
    Type Name Description
    Object o
    Returns
    Type Description
    Boolean

    OnAfterDeserialize()

    Declaration
    protected override void OnAfterDeserialize()
    Overrides
    LudiqAsset.OnAfterDeserialize()

    OnBeforeDeserialize()

    Declaration
    protected override void OnBeforeDeserialize()
    Overrides
    LudiqAsset.OnBeforeDeserialize()

    OnBeforeSerialize()

    Declaration
    protected override void OnBeforeSerialize()
    Overrides
    LudiqAsset.OnBeforeSerialize()

    OnDisable()

    Declaration
    protected virtual void OnDisable()

    OnEnable()

    Declaration
    protected virtual void OnEnable()

    OnPropertyChanged(Object, PropertyChangedEventArgs)

    Declaration
    protected virtual void OnPropertyChanged(object sender, PropertyChangedEventArgs args)
    Parameters
    Type Name Description
    Object sender
    PropertyChangedEventArgs args

    OnPropertyChanged(String)

    Declaration
    protected void OnPropertyChanged(string propertyName = "")
    Parameters
    Type Name Description
    String propertyName

    ToString()

    Declaration
    public override string ToString()
    Returns
    Type Description
    String
    Overrides
    LudiqAsset.ToString()

    Events

    PropertyChanged

    Declaration
    public event PropertyChangedEventHandler PropertyChanged
    Event Type
    Type Description
    PropertyChangedEventHandler

    Extension Methods

    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    LiteralUtility.ToLiteralString(Object)
    LiteralUtility.ToLiteralStringOrDefault(Object)
    LiteralUtility.TryToLiteralString(Object, out String)
    EditorUnityObjectUtility.GetPrefabDefinition(Object)
    EditorUnityObjectUtility.IsPrefabInstance(Object)
    EditorUnityObjectUtility.IsPrefabDefinition(Object)
    EditorUnityObjectUtility.IsConnectedPrefabInstance(Object)
    EditorUnityObjectUtility.IsDisconnectedPrefabInstance(Object)
    EditorUnityObjectUtility.IsSceneBound(Object)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone(Object, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.CloneViaSerializationPolicy(Object)
    Cloning.CloneViaSerializationPolicy(Object, out Dictionary<Object, Object>)
    Cloning.CloneViaSerializationPolicy<T>(T)
    Cloning.CloneViaSerializationPolicy<T>(T, out Dictionary<Object, Object>)
    Cloning.CloneInto(Object, ref Object, ICloner, Boolean)
    Cloning.CloneInto(Object, ref Object, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.CloneInto<T>(T, ref Object, ICloner, Boolean)
    Cloning.CloneInto<T>(T, ref Object, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.CloneIntoViaSerializationPolicy(Object, ref Object)
    Cloning.CloneIntoViaSerializationPolicy(Object, ref Object, out Dictionary<Object, Object>)
    Cloning.CloneIntoViaSerializationPolicy<T>(T, ref Object)
    Cloning.CloneIntoViaSerializationPolicy<T>(T, ref Object, out Dictionary<Object, Object>)
    Cloning.CloneValueType(Object)
    ConversionUtility.ConvertTo<TSource>(TSource, Type)
    ConversionUtility.IsLateConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsLateConvertibleTo<T>(Object, Boolean)
    ConversionUtility.LateConvertTo(Object, Type)
    ConversionUtility.LateConvertTo<T>(Object)
    ConversionUtility.TryLateConvertTo(Object, Type, out Object, Boolean)
    ConversionUtility.TryLateConvertTo<T>(Object, out T, Boolean)
    TypeUtility.ToShortString(Object, Int32)
    TypeUtility.CastTo<T>(Object)
    Serialization.FullSerialize(Object, Boolean)
    Serialization.OdinSerialize<T>(T, DataFormat)
    Serialization.OdinSerialize<T>(T, ref SerializationData, DataFormat)
    ComponentHolderProtocol.IsComponentHolder(Object)
    ComponentHolderProtocol.AsGameObject(Object)
    ComponentHolderProtocol.GameObject(Object)
    ComponentHolderProtocol.GetOrAddComponent<T>(Object)
    ComponentHolderProtocol.GetOrAddComponent(Object, Type)
    ComponentHolderProtocol.AddComponent<T>(Object)
    ComponentHolderProtocol.AddComponent(Object, Type)
    ComponentHolderProtocol.GetComponent<T>(Object)
    ComponentHolderProtocol.GetComponent(Object, Type)
    ComponentHolderProtocol.GetComponentInChildren(Object, Type, Boolean)
    ComponentHolderProtocol.GetComponentInChildren(Object, Type)
    ComponentHolderProtocol.GetComponentInChildren<T>(Object)
    ComponentHolderProtocol.GetComponentInChildren<T>(Object, Boolean)
    ComponentHolderProtocol.GetComponentInParent(Object, Type)
    ComponentHolderProtocol.GetComponentInParent<T>(Object)
    ComponentHolderProtocol.GetComponents(Object, Type)
    ComponentHolderProtocol.GetComponents<T>(Object)
    ComponentHolderProtocol.GetComponents(Object, Type, List<Component>)
    ComponentHolderProtocol.GetComponents<T>(Object, List<T>)
    ComponentHolderProtocol.GetComponentsInChildren(Object, Type)
    ComponentHolderProtocol.GetComponentsInChildren(Object, Type, Boolean)
    ComponentHolderProtocol.GetComponentsInChildren<T>(Object, Boolean)
    ComponentHolderProtocol.GetComponentsInChildren<T>(Object, Boolean, List<T>)
    ComponentHolderProtocol.GetComponentsInChildren<T>(Object)
    ComponentHolderProtocol.GetComponentsInChildren<T>(Object, List<T>)
    ComponentHolderProtocol.GetComponentsInParent(Object, Type)
    ComponentHolderProtocol.GetComponentsInParent(Object, Type, Boolean)
    ComponentHolderProtocol.GetComponentsInParent<T>(Object, Boolean, List<T>)
    ComponentHolderProtocol.GetComponentsInParent<T>(Object, Boolean)
    ComponentHolderProtocol.GetComponentsInParent<T>(Object)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsDestroyed(Object)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.IsUnityNullSafe(Object)
    UnityObjectUtility.GetInstanceIDSafe(Object)
    UnityObjectUtility.UnityNullCoalesce(Object, Object)
    UnityObjectUtility.ToSafeString(Object)
    UnityObjectUtility.ToSafeString(Object)
    UnityObjectUtility.AsUnityNull<T>(T)
    UnityObjectUtility.IsHidden(Object)
    Icons.Icon(Object)
    XFilterProvider.Filter(Object)
    XFilterProvider.Filter<TFilter>(Object)
    BoltTypeEditorUtility.Icon(BoltType)
    BoltTypeEditorUtility.Category(BoltType)
    BoltTypeEditorUtility.SelectedName(BoltType, Boolean)
    BoltTypeEditorUtility.DisplayName(BoltType)
    BoltTypeEditorUtility.ProgrammerName(BoltType)
    BoltTypeEditorUtility.HumanName(BoltType)
    BoltGenerationUtility.Ref(BoltType, IGeneration)
    BoltGenerationUtility.Generation(BoltType, IGeneration)
    BoltGenerationUtility.GenerateLiteral(Object, IGeneration)
    GenerationWorkflow.IsOutdated(BoltType)
    XGeneratorProvider.Generator(Object, IGeneration)
    XGeneratorProvider.Generator<TGenerator>(Object, IGeneration)
    XGeneratorProvider.HasGenerator(Object, IGeneration)
    XGeneratorProvider.HasGenerator<TGenerator>(Object, IGeneration)
    XGeneratorProvider.TryGetGenerator(Object, out IGenerator, IGeneration)
    XGeneratorProvider.TryGetGenerator<TGenerator>(Object, IGeneration, out TGenerator)
    BoltComponentHolderProtocol.AddBoltComponent(Object, BoltClass)
    BoltComponentHolderProtocol.GetBoltComponent(Object, BoltClass)
    BoltComponentHolderProtocol.GetOrAddBoltComponent(Object, BoltClass)
    BoltComponentHolderProtocol.GetBoltComponentInChildren(Object, BoltClass, Boolean)
    BoltComponentHolderProtocol.GetBoltComponentInParent(Object, BoltClass, Boolean)
    BoltComponentHolderProtocol.GetBoltComponents(Object, BoltClass)
    BoltComponentHolderProtocol.GetBoltComponents(Object, BoltClass, List<BoltComponent>)
    BoltComponentHolderProtocol.GetBoltComponentsInParent(Object, BoltClass, Boolean)
    BoltComponentHolderProtocol.GetBoltComponentsInParent(Object, BoltClass, List<BoltComponent>, Boolean)
    BoltComponentHolderProtocol.GetBoltComponentsInChildren(Object, BoltClass, Boolean)
    BoltComponentHolderProtocol.GetBoltComponentsInChildren(Object, BoltClass, List<BoltComponent>, Boolean)
    BoltTypeUtility.Default(BoltType)
    BoltTypeUtility.PseudoDefault(BoltType)
    BoltTypeUtility.HasLiteralInitializer(BoltType)
    HybridComponentHolderProtocol.AddHybridComponent(Object, HybridType)
    HybridComponentHolderProtocol.GetHybridComponent(Object, HybridType)
    HybridComponentHolderProtocol.GetOrAddHybridComponent(Object, HybridType)
    HybridComponentHolderProtocol.GetHybridComponentInChildren(Object, HybridType, Boolean)
    HybridComponentHolderProtocol.GetHybridComponentInParent(Object, HybridType, Boolean)
    HybridComponentHolderProtocol.GetHybridComponents(Object, HybridType)
    HybridComponentHolderProtocol.GetHybridComponents(Object, HybridType, List<Component>)
    HybridComponentHolderProtocol.GetHybridComponentsInParent(Object, HybridType, Boolean)
    HybridComponentHolderProtocol.GetHybridComponentsInParent(Object, HybridType, List<Component>, Boolean)
    HybridComponentHolderProtocol.GetHybridComponentsInChildren(Object, HybridType, Boolean)
    HybridComponentHolderProtocol.GetHybridComponentsInChildren(Object, HybridType, List<Component>, Boolean)
    HybridConversionUtility.ConvertTo(Object, HybridType, HybridType)
    HybridConversionUtility.IsLateConvertibleTo(Object, HybridType, Boolean)
    HybridConversionUtility.LateConvertTo(Object, HybridType)
    HybridConversionUtility.TryLateConvertTo(Object, HybridType, out Object, Boolean)
    HybridTypeUtility.GetHybridType(Object)
    IsUtility.Is<TO, TC>(TO, out TC)
    GeneratedComponentHolderProtocol.AddGeneratedComponent<T>(Object)
    GeneratedComponentHolderProtocol.GetGeneratedComponent<T>(Object)
    GeneratedComponentHolderProtocol.GetOrAddGeneratedComponent<T>(Object)
    GeneratedComponentHolderProtocol.GetGeneratedComponentInChildren<T>(Object, Boolean)
    GeneratedComponentHolderProtocol.GetGeneratedComponentInParent<T>(Object, Boolean)
    GeneratedComponentHolderProtocol.GetGeneratedComponents<T>(Object)
    GeneratedComponentHolderProtocol.GetGeneratedComponents<T>(Object, List<T>)
    GeneratedComponentHolderProtocol.GetGeneratedComponentsInParent<T>(Object, Boolean)
    GeneratedComponentHolderProtocol.GetGeneratedComponentsInParent<T>(Object, List<T>, Boolean)
    GeneratedComponentHolderProtocol.GetGeneratedComponentsInChildren<T>(Object, Boolean)
    GeneratedComponentHolderProtocol.GetGeneratedComponentsInChildren<T>(Object, List<T>, Boolean)
    PrivateReflectionUsingDynamicExtensions.AsDynamic(Object)
    JsonWriter.ToJson(Object)
    Back to top
    Terms of use
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023