Class StagedRun
Inherited Members
Namespace: Unity.AutomatedQA
Syntax
[CreateAssetMenu(fileName = "StagedRun", menuName = "Automated QA/Staged Run", order = 3)]
public class StagedRun : ScriptableObject
Fields
stages
Declaration
public List<StagedRun.Stage> stages
Field Value
Type | Description |
---|---|
List<StagedRun.Stage> |
Methods
CalculateStageSequences()
Wrapper for stage sequence calculation
Declaration
public List<List<AutomatorConfig>> CalculateStageSequences()
Returns
Type | Description |
---|---|
List<List<AutomatorConfig>> |