Class PlayerDataGroupSchema
Schema for the player data asset group
Inherited Members
Namespace: UnityEditor.AddressableAssets.Settings.GroupSchemas
Syntax
public class PlayerDataGroupSchema : AddressableAssetGroupSchema
Properties
IncludeBuildSettingsScenes
If enabled, all scenes in the editor build settings will have addresses generated during the build.
Declaration
public bool IncludeBuildSettingsScenes { get; set; }
Property Value
Type | Description |
---|---|
Boolean |
IncludeResourcesFolders
If enabled, all assets in resources folders will have addresses generated during the build.
Declaration
public bool IncludeResourcesFolders { get; set; }
Property Value
Type | Description |
---|---|
Boolean |
Methods
OnGUIMultiple(List<AddressableAssetGroupSchema>)
Used to display the GUI of multiple selected groups.
Declaration
public override void OnGUIMultiple(List<AddressableAssetGroupSchema> otherSchemas)
Parameters
Type | Name | Description |
---|---|---|
List<AddressableAssetGroupSchema> | otherSchemas | Schema instances in the other selected groups |