Namespace UnityEditor.AddressableAssets
Classes
AddressableAssetBuildSettings
Build settings for addressables.
AddressableAssetEntry
Contains data for an addressable asset entry.
AddressableAssetEntryCollection
Contains a list of AddressableAssetEntries that can be included in the settings. The purpose of this class is to provide a way of combining entries from external sources such as packages into your project settings.
AddressableAssetGroup
Contains the collection of asset entries associated with this group.
AddressableAssetProfileSettings
Contains user defined variables to control build parameters.
AddressableAssetSettings
Contains editor data for the addressables system.
AssetGroupProcessor
[Obsolete] API for creating custom processors for asset groups. NOTE: This API is going to be replaced soon with a more flexible build system.
BuildScript
[Obsolete] Entry point into building data for the addressables system. NOTE: This API is going to be replaced soon with a more flexible build system.
KeyDataStore
Contains serialized data in a generic serializable container.
Structs
AddressableAssetBuildResult
Contains information about the status of the build.
Enums
AddressableAssetSettings.ModificationEvent
Enumeration of different event types that are generated.