Class AssetGroupProcessor
[Obsolete] API for creating custom processors for asset groups. NOTE: This API is going to be replaced soon with a more flexible build system.
Inheritance
System.Object
AssetGroupProcessor
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: UnityEditor.AddressableAssets
Syntax
public class AssetGroupProcessor