Class BasePrefabBrushEditor
The Base Brush Editor for a Prefab Brush.
Inherited Members
UnityEditor.Tilemaps.GridBrushEditor.OnPaintSceneGUI(UnityEngine.GridLayout, UnityEngine.GameObject, UnityEngine.BoundsInt, UnityEngine.GridBrushBase.Tool, System.Boolean)
UnityEditor.Tilemaps.GridBrushEditor.OnSelectionSceneGUI(UnityEngine.GridLayout, UnityEngine.GameObject)
UnityEditor.Tilemaps.GridBrushEditor.OnToolDeactivated(UnityEngine.GridBrushBase.Tool)
UnityEditor.Tilemaps.GridBrushEditor.RegisterUndo(UnityEngine.GameObject, UnityEngine.GridBrushBase.Tool)
UnityEditor.Tilemaps.GridBrushEditor.PaintPreview(UnityEngine.GridLayout, UnityEngine.GameObject, UnityEngine.Vector3Int)
UnityEditor.Tilemaps.GridBrushEditor.BoxFillPreview(UnityEngine.GridLayout, UnityEngine.GameObject, UnityEngine.BoundsInt)
UnityEditor.Tilemaps.GridBrushEditor.FloodFillPreview(UnityEngine.GridLayout, UnityEngine.GameObject, UnityEngine.Vector3Int)
UnityEditor.Tilemaps.GridBrushEditor.canChangeZPosition
UnityEditor.Tilemaps.GridBrushEditorBase.OnSceneGUI(UnityEngine.GridLayout, UnityEngine.GameObject)
UnityEditor.Tilemaps.GridBrushEditorBase.OnToolActivated(UnityEngine.GridBrushBase.Tool)
Namespace: UnityEditor.Tilemaps
Syntax
public class BasePrefabBrushEditor : GridBrushEditor
Fields
m_SerializedObject
SerializedObject representation of the target Prefab Brush
Declaration
protected SerializedObject m_SerializedObject
Field Value
Type | Description |
---|---|
SerializedObject |
Methods
OnEnable()
OnEnable for the BasePrefabBrushEditor
Declaration
protected override void OnEnable()
Overrides
OnPaintInspectorGUI()
Callback for painting the inspector GUI for the PrefabBrush in the Tile Palette. The PrefabBrush Editor overrides this to have a custom inspector for this Brush.
Declaration
public override void OnPaintInspectorGUI()