Class PathComponentEditor<T>
Inheritance
PathComponentEditor<T>
Inherited Members
Editor.MoveNextTarget()
Assembly: Unity.2D.Path.Editor.dll
Syntax
public abstract class PathComponentEditor<T> : Editor where T : ScriptablePath
Type Parameters
Methods
DoEditButton<U>(GUIContent, string)
Declaration
protected bool DoEditButton<U>(GUIContent icon, string label) where U : PathEditorTool<T>
Parameters
Returns
Type Parameters
DoOpenEndedInspector<U>(SerializedProperty)
Declaration
protected void DoOpenEndedInspector<U>(SerializedProperty isOpenEndedProperty) where U : PathEditorTool<T>
Parameters
Type Parameters
DoPathInspector<U>()
Declaration
protected void DoPathInspector<U>() where U : PathEditorTool<T>
Type Parameters
DoSnappingInspector<U>()
Declaration
protected void DoSnappingInspector<U>() where U : PathEditorTool<T>
Type Parameters