Namespace Unity.U2D.Entities
Structs
Renderer2D
Component that holds general 2D rendering data.
Sprite
Component that holds Sprite data.
SpriteAtlasEntry
BufferElement that holds Sprite render data.
SpriteAtlasTexture
Component that holds a link to the entity holding the atlas' Texture data.
SpriteMesh
Data structure that represents a Sprite's mesh.
SpriteRenderData
Component that holds Sprite render data.
SpriteRenderer
Component that holds Sprite Renderer data.
SpriteVertex
Data structure that represents a vertex in a Sprite mesh.
Enums
SpriteMaskInteraction
Enum that controls the mode under which the Sprite will interact with Sprite Masks.