Struct Sprite
Component that holds Sprite data.
Namespace: Unity.U2D.Entities
Syntax
public struct Sprite : IComponentData
Fields
Atlas
Link to the entity holding atlas data.
Declaration
public Entity Atlas
Field Value
| Type | Description |
|---|---|
| Entity | - |
Index
The Sprite's index in the atlas' array of Sprites.
Declaration
public int Index
Field Value
| Type | Description |
|---|---|
| Int32 | - |