Version: Unity 7.0 Alpha (7000.0)
LanguageEnglish
  • C#

SystemAPI.TryGetSingletonEntity

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Declaration

public static bool TryGetSingletonEntity(out Entity value);

Parameters

Parameter Description
value The Entity associated with the specified singleton component. If a singleton of the specified types does not exist in the current World, this is set to Entity.Null

Returns

bool True, if exactly one Entity exists in the World with the provided component type.

Description

Gets the singleton Entity, and returns whether or not a singleton Entity of the specified type exists in the World.

Not working in Entities.ForEach, IJobEntity, and Utility methods