| Parameter | Description |
|---|---|
| entity | The entity to check |
bool True if the given entity exists or the entity has a Cleanup Component that is yet to be destroyed
Checks if the entity exists inside this system's EntityManager.
This returns true for an entity that was destroyed with DestroyEntity, but still has a cleanup component.
Prefer ComponentLookup<T0>.TryGetComponent where applicable.
Can be used inside of Entities.ForEach.
Not working in IJobEntity, and Utility methods
Additional resources: EntityManager.Exists