Version: Unity 7.0 Alpha (7000.0)
LanguageEnglish
  • C#

EntityManager.EntityManagerDebug.GetSystemProfilerMarkerName

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Declaration

public static string GetSystemProfilerMarkerName(World world, SystemHandle system);

Parameters

Parameter Description
world The world to query.
system The system within the world to query.

Returns

string The marker name as a string

Description

Returns the name used for the profiler marker of the passed system. This is useful for inspecting profiling data using the ProfilerRecorder API.