Version: Unity 6.7 Beta (6000.7)
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  • C#

FSRUpscalerContext.executeData

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public ref FSR2CommandExecutionData executeData;

Description

The mutable execution parameters used by FSR3 or FSR4 for each frame.

Modify this data before invoking GraphicsDevice.ExecuteFSRUpscale3 or GraphicsDevice.ExecuteFSRUpscale4 to control frame-specific behavior such as jitter, motion vector scale, sharpness, and camera properties.