Components define the behavior and functionality of GameObjects in Unity. Add components to GameObjects to give functionality like playing audio, responding to physics, or running custom scripts.
| Topic | Description |
|---|---|
| Introduction to components | An overview of what components are. |
| Use components | How to use components. |
| Create components with scripts | Learn to use a script to create components. |
| Manage components and their values | Add, remove, reorder, and edit component properties in the Inspector window. |
| Constraint components | Add Constraint components to position, move, and manage GameObjects relative to each other. |