Version: Unity 6.7 Beta (6000.7)
Language : English
Articulation Body component reference
Create a ragdoll

Ragdoll physics

Configure ragdoll physics for characters.

A ragdoll is a set of colliders, Rigidbody components, and joints that you can apply to a humanoid character to simulate behavior such as impact collisions and character death. Unity provides a Ragdoll Wizard that you can use to configure ragdoll physics behaviors on your character.

Topic Description
Create a ragdoll Use the Ragdoll Wizard to create and configure a ragdoll.
Joint and ragdoll stability Learn techniques to improve joint and ragdoll stability.

Additional resources

  • JointsA physics component allowing a dynamic connection between Rigidbody components, usually allowing some degree of movement such as a hinge. More info
    See in Glossary
  • Introduction to rigid body physics
  • CollisionA collision occurs when the physics engine detects that the colliders of two GameObjects make contact or overlap, when at least one has a Rigidbody component and is in motion. More info
    See in Glossary
Articulation Body component reference
Create a ragdoll