Version: Unity 6.7 Alpha (6000.7)
Language : English
Reduce rendering work on the CPU or GPU
Frame Debugger

Collect rendering performance data

Use the Frame Debugger and Profiler to collect performance data about the rendering in your application.

Page Description
Frame Debugger Resources for using the Frame Debugger to check and debug rendering issues.
Collect frame timing data Resources for using the Frame Timing Manager window to capture detailed timing data about performance during individual frames in an application.
Rendering Profiler module Reference for the Rendering Profiler module, which displays rendering statistics and information about what the CPU and GPU do to render the scene.
GPU Profiler module Reference for the GPU Profiler module, which displays where your application spends time in the GPU.

Additional resources

Reduce rendering work on the CPU or GPU
Frame Debugger