Change what the Scene view displays. These controls only affect the Scene view during development and have no effect on the built game.
| View option | Description |
|---|---|
| 2D | View the scene in 2D or 3D. In 2D mode, the camera looks towards positive z, with the x-axis pointing right and the y-axis pointing up. |
| Audio | Enable or disable audio. |
| Effects | Enable or disable rendering effects. Use the dropdown to select the following effects: Enable or disable rendering effects. Use the dropdown to select from the following effects:
|
| Scene Visibility | Show or hide all hidden GameObjects (GameObjects marked as not visible in the Hierarchy window). For more information, refer to Scene Visibility. |
| Layers | Select which layers to display. For more information, refer to LayersLayers in Unity can be used to selectively opt groups of GameObjects in or out of certain processes or calculations. This includes camera rendering, lighting, physics collisions, or custom calculations in your own code. More info See in Glossary. |
| Camera Settings | Configure the Scene view Camera. For more information, refer to Scene view Camera. |
| Gizmos | Enable or disable gizmos. Use the dropdown to select individual gizmos, or the Gizmos button for all gizmos. For more information, refer to Gizmos Menu. |