Version: Unity 6.7 Alpha (6000.7)
Language : English
Supported asset type reference
Creating models outside of Unity

Models

Models are files that contain data about the shape and appearance of 3D objects, such as characters, terrain, or environment objects.

Model files can contain a variety of data, including meshes, materialsAn asset that defines how a surface should be rendered. More info
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, and texturesAn image used when rendering a GameObject, Sprite, or UI element. Textures are often applied to the surface of a mesh to give it visual detail. More info
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. They can also contain animation data, for animated characters.

You usually create models in an external application, and then import them into Unity.

A scene with tables, chairs, and lights.
A scene with tables, chairs, and lights.

This section contains the following information:

Page Description
Creating models outside of Unity Creating models in external applications, and exporting them for use with Unity.
Importing models Importing model files that were created in external applications into Unity.
Supported asset type reference
Creating models outside of Unity