Mesh LOD is a Unity feature that reduces the number of polygons to draw with minimum memory footprint and computational overhead.
| Page | Description |
|---|---|
| Introduction to Mesh LOD | Overview of the Mesh LOD feature and its limitations. |
| Generate LODs on import | Learn how to generate LODs at import time. |
| Mesh LOD runtime quality | Learn about settings that let you configure how Unity selects Mesh LODs at runtime. |
| How the Mesh LOD generator works | Overview of the Mesh LOD generator and the LOD generation process. |
| Make Mesh LOD transitions smooth | To make LOD transitions smooth when using Mesh LOD, enable cross-fading. |
| Troubleshooting Mesh LOD visual artifacts | Learn how to avoid and mitigate visual artifacts in generated LODs. |