Version: Unity 6.7 Beta (6000.7)
Language : English
Parent-child relationships in the Hierarchy window
Manage GameObjects in the Hierarchy window

Create GameObjects from the Hierarchy window

Use the Hierarchy window to add new GameObjects to a scene and duplicate existing GameObjects. To group GameObjects into parent-child hierarchies, refer to Manage GameObjects in the Hierarchy window.

Create a new GameObject

You can set where new GameObjects are created in a scene from the Scene view preferences by selecting an option for 3D Placement Mode.

By default, Unity creates new GameObjects in rename mode. To disable this behavior, open the More (⋮) menu in the Hierarchy window and deselect Rename New Objects.

To create a new GameObject in the Hierarchy window:

  1. Do one of the following:
    • Right-click empty space in the Hierarchy window to open the Hierarchy context menu.
    • Select the plus icon to open the GameObject menu.
  2. In the displayed menu, select a GameObject you want to create.

Tip: Press Ctrl+Shift+N (macOS: Cmd+Shift+N) to create an empty GameObject.

Duplicate a GameObject

To duplicate a GameObject, right-click the target GameObject and select Duplicate.

You can also use the keyboard shortcut Ctrl+D (macOS: Cmd+D).

Additional resources

Parent-child relationships in the Hierarchy window
Manage GameObjects in the Hierarchy window