Version: Unity 6.7 Alpha (6000.7)
Language : English
Scriptable Render Pipeline fundamentals
Choose a render pipeline

Choosing a render pipeline

Important: The Built-In Render Pipeline is deprecated and will be made obsolete in a future release.
It remains supported, including bug fixes and maintenance, through the full Unity 6.7 LTS lifecycle.
For more information on migration, refer to Migrating from the Built-In Render Pipeline to the Universal Render Pipeline and Render pipeline feature comparison.

Resources for comparing the different render pipelines in Unity and choosing the right one for your project.

Page Description
Choose a render pipeline Compare the Universal Render Pipeline (URP), the High Definition Render Pipeline (HDRP), and the Built-In Render Pipeline.
Render pipeline feature comparison reference Explore the supported features, properties and settings in each render pipeline in Unity.
Set up a render pipeline Create a new project with one of the render pipelines.
Change or detect the active render pipeline Swap between multiple render pipelines, or determine the active render pipeline in a project.

Additional resources

Scriptable Render Pipeline fundamentals
Choose a render pipeline