XR is an umbrella term that includes the following types of applications:
The span between virtual to augmented reality is a continuum, with mixed reality falling somewhere in the middle, depending on the capabilities of a particular device and the intent of your application.
This documentation discusses how to develop XR applications in Unity:
| Topic | Description |
|---|---|
| Overview | An overview of how Unity supports XR development. |
| Set up an XR Project | How to set up a project for an XR game or application. |
| Set up an XR scene | How to add the GameObjects and components needed by an XR scene. |
| Run an XR application | How to build and run Unity XR projects during development. |
| XR graphics | XR-specific graphics topics. |
| XR audio | Understand audio for XR projects. |