Use the Video Player component to attach video files to GameObjects, and play them on the textureAn image used when rendering a GameObject, Sprite, or UI element. Textures are often applied to the surface of a mesh to give it visual detail. More info
See in Glossary of a GameObject at runtime.
| Topic | Description |
|---|---|
| Video Player component targets | Learn about the targets the Video Player component can play video content on. |
| Video Player component reference | Learn more about the settings of the Video Player component. |
| Create a Video Player component | Set up a Video Player component. |
| Set up your Render Texture to display video | Use a Render Texture as a video target. |
| Video Player API | Use C# script to alter the settings of the Video Player component. |
| Control clock management with the Video Player | Control the timing of your video playback relative to other interactive behaviors. |
| Display panoramic video | Render panoramic video in your application. |