Version: Unity 6.7 Alpha (6000.7)
Language : English
Calculate the size of the frustum at a distance
Introduction to raycasting

Rays from the camera

Resources about calculating and using lines that point from the camera to positions in world space.

Page Description
Introduction to raycasting Learn about rays that point from the camera to a position in world space.
Cast a ray from a camera Cast a ray and fetch information about what the ray hits.
Move a camera along a ray Cast a ray to a screen position, for example the mouse pointer, then move the camera along the ray.
Calculate the size of the frustum at a distance
Introduction to raycasting