| Parameter | Description |
|---|---|
| position | A point lying on the plane (the foot of the perpendicular from the origin). |
| normal | The plane's outward normal, as stored. |
Decompose the plane into a point lying on the plane and the plane's normal direction. The returned position is the foot of the perpendicular from the world origin to the plane, computed as normal * offset. This is the unique closest-to-origin point on the plane; any other point on the plane would describe the same plane equation but be non-deterministic. Useful for feeding a plane into APIs that take a (position, normal) pair such as PhysicsBody.BuoyancyInput.surfacePosition and PhysicsBody.BuoyancyInput.surfaceNormal.