| Parameter | Description |
|---|---|
| position | The point on the plane closest to the world origin. |
| normal | The plane normal, the same as PhysicsPlane.normal. |
Decompose the plane into a point lying on the plane and the plane's normal direction. The position is the point on the plane closest to the world origin.
Use this to pass a plane to APIs that take a position and a normal, such as PhysicsBody.BuoyancyInput.surfacePosition and PhysicsBody.BuoyancyInput.surfaceNormal.