Version: Unity 6.6 Alpha (6000.6)
LanguageEnglish
  • C#

GraphicsApiValidation.GetValidationErrorsDroppedCount

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Declaration

public static int GetValidationErrorsDroppedCount();

Returns

int The number of dropped validation errors.

Description

Returns the number of graphics API validation errors that were dropped because the internal error buffer was full.

A non-zero return value indicates that some validation errors weren't stored and can't be retrieved with GraphicsApiValidation.GetValidationError. The dropped count is reset by GraphicsApiValidation.ClearValidationErrors.

using UnityEngine;
using UnityEngine.Rendering;

public class Example : MonoBehaviour { void WarnIfDropped() { int dropped = GraphicsApiValidation.GetValidationErrorsDroppedCount(); if (dropped > 0) Debug.LogWarning($"Dropped {dropped} graphics API validation errors (buffer full)."); } }