Version: Unity 6.5 Beta (6000.5)
LanguageEnglish
  • C#

svd.svdRotation

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Declaration

public static quaternion svdRotation(float3x3 a);

Parameters

Parameter Description
a The 3x3 matrix to calculate the rotation component of.

Returns

quaternion The calculated rotation component as a quaternion.

Description

Calculates the rotation component of a 3x3 matrix using Singular Value Decomposition (SVD).