Parameter | Description |
---|---|
context | The RealtimeContext associated with this call. You either get this from your own callback, or from ControlContext.Manual.BeginMix. |
args | Additional arguments passed along, which can be default-initialized. |
buffer | The buffer the GeneratorInstance will put its processing result into. |
Result A Result struct indicating amongst other things how many frames were actually written into .
Manually process this particular GeneratorInstance.
In most use cases, you would not call this directly, but rather have the audio system call it for you.
If you are yourself nesting a GeneratorInstance inside another ProcessorInstance, you would call this.
Additional resources: IRealtime.Process