Version: Unity 6.3 Beta (6000.3)
LanguageEnglish
  • C#

GeneratorInstance.IRealtime.Process(RealtimeContext,Pipe,ChannelBuffer,Arguments)

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Parameters

Parameter Description
context The RealtimeContext associated with this call. Use this to process any nested ProcessorInstances or query/return data together with .
pipe Cross-thread communications pipe.
buffer The buffer your GeneratorInstance will put its processing result into.
args Addtional arguments.

Returns

void A Result struct indicating amongst other things how many frames were actually written into .

Description

Called when you're asked to produce the next segment of audio into .

Additional resources: GeneratorInstance.Process