Version: Unity 6.3 Beta (6000.3)
Language : English
Check for feature support
Adaptive Performance Profiler integration

Collect performance metrics

Access and monitor real-time performance metrics to understand device behavior and application bottlenecks.

Adaptive Performance tracks several performance metrics and updates them every frame. To access these metrics, use the IPerformanceStatus interface.

Topic Description
Adaptive Performance Profiler integration Visualize Adaptive Performance metrics in the Unity ProfilerA window that helps you to optimize your game. It shows how much time is spent in the various areas of your game. For example, it can report the percentage of time spent rendering, animating, or in your game logic. More info
See in Glossary
.
Track timing and thermal data Retrieve real-time device information using the Adaptive Performance API, including frame timing, performance bottlenecks, CPU core configuration, and thermal warnings.
Scalers Control specific quality settings at runtime using scalers. These components enable Adaptive Performance to automatically make adjustments based on the device’s current performance.

Additional resources

Check for feature support
Adaptive Performance Profiler integration