Version: Unity 6.3 Beta (6000.3)
Language : English
RenderDoc integration
Introduction to runtime performance scaling

Runtime performance scaling

Balance visual quality with performance by dynamically scaling your application’s settings as it runs. This approach ensures a consistent frame rate while managing device power and temperature.

Topic Description
Introduction to runtime performance scaling Explore Unity systems for adjusting application quality settings at runtime.
Adaptive Performance Adjust application quality automatically based on real-time thermal and power state, ensuring consistent performance and preventing thermal throttling.

Additional resources

RenderDoc integration
Introduction to runtime performance scaling