Unity’s audio features include full 3D spatial sound, real-time mixing and mastering, hierarchies of mixers, snapshots, and predefined effects. Read this section to learn about audio in Unity, including clips, sources, listeners, importing, and sound settings.
Topic | Description |
---|---|
Audio overview | An overview of the theory behind Unity’s audio system. |
Audio files | Reference information about audio files and their supported formats. |
Scriptable Audio Pipeline | Reference information about the Scriptable Audio Pipeline. |
Tracker modules | Reference information about the benefits of tracker modules. |
Audio mixer | Reference information about the Unity Audio Mixer and its UI. |
Native audio plug-in SDK | Instructions to use the built-in native audio plugin interface. |
Audio random containers | Reference information about audio random containers. |
Audio Profiler module | Analyze the audio performance of your application. |
Ambisonic audio | Reference information about ambisonics. |
Audio reference | Reference information about the Editor’s audio-related UI settings. |