Unity’s audio features include full 3D spatial sound, real-time mixing and mastering, hierarchies of mixers, snapshots, and predefined effects. Read this section to learn about audio in Unity, including clips, sources, listeners, importing, and sound settings.
| Topic | Description |
|---|---|
| Audio overview | An overview of the theory behind Unity’s audio system. |
| Audio files | Reference information about audio files and their supported formats. |
| Scriptable Audio Pipeline | Reference information about the Scriptable Audio Pipeline. |
| Tracker modules | Reference information about the benefits of tracker modules. |
| Audio mixer | Reference information about the Unity Audio Mixer and its UI. |
| Native audio plug-in SDK | Instructions to use the built-in native audio plugin interface. |
| Audio random containers | Reference information about audio random containers. |
| Audio Profiler module | Analyze the audio performance of your application. |
| Ambisonic audio | Reference information about ambisonics. |
| Audio reference | Reference information about the Editor’s audio-related UI settings. |