StatusCode

enumeration

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Description

This enumeration represents the status of a Package Manager operation.

  • Always check the status code before accessing operation results.
  • When status is Failure, examine the Error property for details.
  • Operations remain InProgress until the IsCompleted property is true.
using System;
using UnityEngine;
using UnityEditor.PackageManager;
using UnityEditor.PackageManager.Requests;

[ExecuteInEditMode] public class PackageManagerStatusCodeExample : MonoBehaviour { AddRequest m_AddRequest; const string k_ValidPackageName = "com.unity.textmeshpro"; void Start() { Debug.Log("Checking StatusCode during a request..."); m_AddRequest = Client.Add(k_ValidPackageName); }

void Update() { if (m_AddRequest != null) { switch (m_AddRequest.Status) { case StatusCode.InProgress: Debug.Log("Operation in progress..."); return; case StatusCode.Success: Debug.Log($"Successfully installed {k_ValidPackageName}"); m_AddRequest = null; break; case StatusCode.Failure: Debug.LogError($"Operation failed: {m_AddRequest.Error.message}"); m_AddRequest = null; break; } } } }

Related information

Properties

InProgressPackage manager operation is in progress.
SuccessPackage manager operation completed successfully.
FailurePackage manager operation failed.

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